Description
Game is playable. Just three functions aren't implemented.
Log:
Unknown chunk: PSEM (length 8 at offset 0xB7F90)
Unknown chunk: PSYS (length 8 at offset 0xB7FA0)
Unknown chunk: FEAT (length 72 at offset 0x109A80)
Loaded "robocube" (0) successfully! [WAD Version 17 / GameMaker version 2024.6.0.0]
Memory after data.win parsing: used=5782784 bytes (5647.2 KB)
VM: Initialized with 1237 functions mapped
Warning: Gamepad: SDL gamecontrollerdb.txt not found at gamecontrollerdb.txt, using defaults
OpenGL Version: 4.6 (Compatibility Profile) Mesa 25.2.8-0ubuntu0.24.04.1
VM: Reset complete
VM: Reset complete
GL: Compiling default vertex shader
GL: Compiling default fragment shader
GL: Shader default succesfully linked!
GL: 3 Shaders Found
GL: Compiling __yy_sdf_shader
GL: Compiling __yy_sdf_shader vertex shader
GL: Compiling __yy_sdf_shader fragment shader
GL: Shader __yy_sdf_shader succesfully linked!
GL: Compiling __yy_sdf_effect_shader
GL: Compiling __yy_sdf_effect_shader vertex shader
GL: Compiling __yy_sdf_effect_shader fragment shader
GL: Shader __yy_sdf_effect_shader succesfully linked!
GL: Compiling __yy_sdf_blur_shader
GL: Compiling __yy_sdf_blur_shader vertex shader
GL: Compiling __yy_sdf_blur_shader fragment shader
GL: Shader __yy_sdf_blur_shader succesfully linked!
GL: Renderer initialized (14 texture pages)
Audio: miniaudio engine initialized
GL: Loaded TXTR page 0 (64x64)
GL: Loaded TXTR page 1 (2048x2048)
GL: Loaded TXTR page 2 (2048x2048)
GL: Loaded TXTR page 3 (2048x2048)
GL: Loaded TXTR page 4 (2048x2048)
GL: Loaded TXTR page 5 (2048x2048)
GL: Loaded TXTR page 6 (2048x2048)
GL: Loaded TXTR page 7 (2048x2048)
GL: Loaded TXTR page 8 (2048x2048)
GL: Loaded TXTR page 9 (2048x2048)
GL: Loaded TXTR page 10 (2048x2048)
GL: Loaded TXTR page 11 (2048x2048)
GL: Loaded TXTR page 12 (2048x2048)
GL: Loaded TXTR page 13 (2048x2048)
Runner: Executing global init script: gml_GlobalScript_scr_achievement_notification
Runner: Executing global init script: gml_GlobalScript_scr_f1boss_bombattack
Runner: Executing global init script: gml_GlobalScript_scr_f1boss_damage
Runner: Executing global init script: gml_GlobalScript_scr_f1boss_idle
Runner: Executing global init script: gml_GlobalScript_scr_f1boss_intro
Runner: Executing global init script: gml_GlobalScript_scr_f1boss_jump
Runner: Executing global init script: gml_GlobalScript_scr_f1boss_jumpattack
Runner: Executing global init script: gml_GlobalScript_scr_f1boss_jumpattackpoststun
Runner: Executing global init script: gml_GlobalScript_scr_f1boss_jumpattackprep
Runner: Executing global init script: gml_GlobalScript_scr_f1boss_jumpattackstun
Runner: Executing global init script: gml_GlobalScript_scr_f1boss_jumpprep
Runner: Executing global init script: gml_GlobalScript_scr_f1boss_postbombattack
Runner: Executing global init script: gml_GlobalScript_scr_f1boss_prebombattack
Runner: Executing global init script: gml_GlobalScript_scr_f1boss_prerun
Runner: Executing global init script: gml_GlobalScript_scr_f1boss_projectileattack
Runner: Executing global init script: gml_GlobalScript_scr_f1boss_projectileattackprestun
Runner: Executing global init script: gml_GlobalScript_scr_f1boss_projectileattackstun
Runner: Executing global init script: gml_GlobalScript_scr_f1boss_run
Runner: Executing global init script: gml_GlobalScript_scr_f1boss_runstun
Runner: Executing global init script: gml_GlobalScript_scr_f1boss_shielddamage
Runner: Executing global init script: gml_GlobalScript_scr_f1boss_shielddamagestun
Runner: Executing global init script: gml_GlobalScript_scr_gettext
Runner: Executing global init script: gml_GlobalScript_scr_input
Runner: Executing global init script: gml_GlobalScript_scr_kbkeyname
Runner: Executing global init script: gml_GlobalScript_scr_levelpercent
Runner: Executing global init script: gml_GlobalScript_scr_player_damage
Runner: Executing global init script: gml_GlobalScript_scr_player_dialog
Runner: Executing global init script: gml_GlobalScript_scr_player_door
Runner: Executing global init script: gml_GlobalScript_scr_player_inactive
Runner: Executing global init script: gml_GlobalScript_scr_player_menu
Runner: Executing global init script: gml_GlobalScript_scr_player_normal
Runner: Executing global init script: gml_GlobalScript_scr_player_portalin
Runner: Executing global init script: gml_GlobalScript_scr_player_portalout
Runner: Executing global init script: gml_GlobalScript_scr_player_spiderweb
Runner: Executing global init script: gml_GlobalScript_scr_player_wetfloor
Runner: Executing global init script: gml_GlobalScript_scr_playsound
Runner: Executing global init script: gml_GlobalScript_scr_robotballfist_attack
Runner: Executing global init script: gml_GlobalScript_scr_robotcubefist_attack
Runner: Executing global init script: gml_GlobalScript_scr_saveindicator
Warning: VM: [gml_Object_obj_pause_Create_0] Stubbed function "window_set_fullscreen"!
Runner: Room loaded: rm_intro (room 0) with 5 instances
Warning: VM: [gml_Object_obj_pause_Step_0] Stubbed function "window_get_fullscreen"!
GL: Created surface 0 with size (960x540)
Room changed: rm_intro (room 0) -> rm_menu (room 1)
Runner: Room loaded: rm_menu (room 1) with 8 instances
Room changed: rm_menu (room 1) -> rm_menu (room 1)
Runner: Room loaded: rm_menu (room 1) with 8 instances
Room changed: rm_menu (room 1) -> rm_storyintro (room 92)
Runner: Room loaded: rm_storyintro (room 92) with 9 instances
Room changed: rm_storyintro (room 92) -> rm_storyintro (room 92)
Runner: Room loaded: rm_storyintro (room 92) with 9 instances
Room changed: rm_storyintro (room 92) -> rm_tutorial_1 (room 3)
Runner: Room loaded: rm_tutorial_1 (room 3) with 21 instances
Room changed: rm_tutorial_1 (room 3) -> rm_tutorial_1 (room 3)
Runner: Room loaded: rm_tutorial_1 (room 3) with 21 instances
Warning: VM: [gml_Object_obj_levelintro_Draw_64] Semi-Stubbed function "draw_sprite_general"!
VM: Reset complete
VM: Reset complete
Bye! :3
Unknown Functions:
Unknown chunk: PSEM (length 8 at offset 0xB7F90)
Unknown chunk: PSYS (length 8 at offset 0xB7FA0)
Unknown chunk: FEAT (length 72 at offset 0x109A80)
Loaded "robocube" (0) successfully! [WAD Version 17 / GameMaker version 2024.6.0.0]
Memory after data.win parsing: used=5782784 bytes (5647.2 KB)
VM: Initialized with 1237 functions mapped
Unknown Functions:
- virtual_key_add
- ini_key_delete
- layer_sequence_create
3 unknown function(s) out of 148 referenced
VM: Reset complete
Screenshots:
Game URL
https://grinlet.itch.io/robocube
WAD Version
WAD Version 17
Butterscotch Target
Desktop (Windows, macOS, Linux)
Description
Game is playable. Just three functions aren't implemented.
Log:
Unknown Functions:
Screenshots:
Game URL
https://grinlet.itch.io/robocube
WAD Version
WAD Version 17
Butterscotch Target
Desktop (Windows, macOS, Linux)