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Have each sound tied to an AudioBus in Godot #19

@Infiland

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@Infiland

Have every single sound tied to an AudioBus that gets imported from AudioGroups in Godot

EDIT: This is currently impossible as in Godot you can assign audio buses only in AudioStreamPlayer or similar but not in audio files themselves. I am thinking that at least the tool to make folders based on gamemaker audio groups and assign various sounds there

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