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Star texture is missing from target ocean eval #602

Description

@MischaU8

Running the eval for the target ocean, without stars the eval is rather confusing to watch; what are the pufferfish even doing?

Problem:
ocean/target/target.h#L174 refers to the non-existing resources/shared/star.png

Workaround:
use the star.png from resources/onlyfish/star.png

Logs:

Loaded weights from checkpoints/target/1782815896032/0000000099876864.bin
INFO: Initializing raylib 5.5
INFO: Platform backend: DESKTOP (GLFW)
INFO: Supported raylib modules:
INFO:     > rcore:..... loaded (mandatory)
INFO:     > rlgl:...... loaded (mandatory)
INFO:     > rshapes:... loaded (optional)
INFO:     > rtextures:. loaded (optional)
INFO:     > rtext:..... loaded (optional)
INFO:     > rmodels:... loaded (optional)
INFO:     > raudio:.... loaded (optional)
INFO: DISPLAY: Device initialized successfully
INFO:     > Display size: 1728 x 1117
INFO:     > Screen size:  1080 x 720
INFO:     > Render size:  1080 x 720
INFO:     > Viewport offsets: 0, 0
INFO: GLAD: OpenGL extensions loaded successfully
INFO: GL: Supported extensions count: 43
INFO: GL: OpenGL device information:
INFO:     > Vendor:   Apple
INFO:     > Renderer: Apple M1 Max
INFO:     > Version:  4.1 Metal - 88.1
INFO:     > GLSL:     4.10
INFO: GL: VAO extension detected, VAO functions loaded successfully
INFO: GL: NPOT textures extension detected, full NPOT textures supported
INFO: GL: DXT compressed textures supported
INFO: PLATFORM: DESKTOP (GLFW - Cocoa): Initialized successfully
INFO: TEXTURE: [ID 1] Texture loaded successfully (1x1 | R8G8B8A8 | 1 mipmaps)
INFO: TEXTURE: [ID 1] Default texture loaded successfully
INFO: SHADER: [ID 1] Vertex shader compiled successfully
INFO: SHADER: [ID 2] Fragment shader compiled successfully
INFO: SHADER: [ID 3] Program shader loaded successfully
INFO: SHADER: [ID 3] Default shader loaded successfully
INFO: RLGL: Render batch vertex buffers loaded successfully in RAM (CPU)
INFO: RLGL: Render batch vertex buffers loaded successfully in VRAM (GPU)
INFO: RLGL: Default OpenGL state initialized successfully
INFO: TEXTURE: [ID 2] Texture loaded successfully (128x128 | GRAY_ALPHA | 1 mipmaps)
INFO: FONT: Default font loaded successfully (224 glyphs)
INFO: SYSTEM: Working Directory: /Users/mids/Projects/ai/pufferosx/PufferLib
INFO: TIMER: Target time per frame: 16.667 milliseconds
INFO: FILEIO: [resources/shared/puffers_128.png] File loaded successfully
INFO: IMAGE: Data loaded successfully (256x128 | R8G8B8A8 | 1 mipmaps)
INFO: TEXTURE: [ID 3] Texture loaded successfully (256x128 | R8G8B8A8 | 1 mipmaps)
WARNING: FILEIO: [resources/shared/star.png] Failed to open file

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