i built a webgl version with the demo scene and run it in browser,repeated errors:
Tile (1)[0][0]{0} Failed to load:
System.MethodAccessException: Attempt to access method 'sbio.owsdk.Services.ITerrainTileProvider.LoadTerrainTileAsyncInto' on type '' failed.
at sbio.owsdk.Unity.TerrainTileChunker+TileLoadOp+d__8.MoveNext () [0x00000] in <00000000000000000000000000000000>:0