Add a deterministic game logic server with Playfab (web service) that will handle all Castle/Camp operations as a single player operation such as upgrading, recruiting etc.
Should use a deterministic command based architecture so we can mirror it's component data in the game world where for game logic it will live in Playfab read-only user data,
Add a deterministic game logic server with Playfab (web service) that will handle all Castle/Camp operations as a single player operation such as upgrading, recruiting etc.
Should use a deterministic command based architecture so we can mirror it's component data in the game world where for game logic it will live in Playfab read-only user data,