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Add MeshPass v2
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Cargo.toml

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@@ -722,6 +722,7 @@ bevy_image = { path = "crates/bevy_image", version = "0.18.0-dev", default-featu
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bevy_reflect = { path = "crates/bevy_reflect", version = "0.18.0-dev", default-features = false }
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bevy_render = { path = "crates/bevy_render", version = "0.18.0-dev", default-features = false }
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bevy_state = { path = "crates/bevy_state", version = "0.18.0-dev", default-features = false }
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bevy_pbr = { path = "crates/bevy_pbr", version = "0.18.0-dev", default-features = false }
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# Needed to poll Task examples
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futures-lite = "2.0.1"
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futures-timer = { version = "3", features = ["wasm-bindgen", "gloo-timers"] }
@@ -4957,3 +4958,14 @@ name = "Mirror"
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description = "Demonstrates how to create a mirror with a second camera"
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category = "3D Rendering"
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wasm = true
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[[example]]
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name = "custom_mesh_pass"
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path = "examples/shader_advanced/custom_mesh_pass.rs"
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doc-scrape-examples = true
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[package.metadata.example.custom_mesh_pass]
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name = "Custom Mesh Pass"
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description = "Demonstrates how to write a custom mesh pass"
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category = "Shaders"
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wasm = true
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#import bevy_pbr::{
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pbr_bindings,
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pbr_types,
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mesh_functions,
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mesh_view_bindings,
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view_transformations,
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}
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@group(#{MATERIAL_BIND_GROUP}) @binding(100) var<uniform> outline_color: vec4<f32>;
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const OUTLINE_WIDTH = 0.1;
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struct Vertex {
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@builtin(instance_index) instance_index: u32,
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@location(0) position: vec3<f32>,
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@location(1) normal: vec3<f32>,
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};
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struct VertexOutput {
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@builtin(position) clip_position: vec4<f32>,
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@location(0) world_position: vec4<f32>,
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@location(1) world_normal: vec3<f32>,
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};
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@vertex
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fn vertex(vertex: Vertex) -> VertexOutput {
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var out: VertexOutput;
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// This only works when the mesh is at the origin.
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let expanded_position = vertex.position * (1 + OUTLINE_WIDTH);
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var world_from_local = mesh_functions::get_world_from_local(vertex.instance_index);
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out.world_position = mesh_functions::mesh_position_local_to_world(world_from_local, vec4<f32>(expanded_position, 1.0));
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out.clip_position = view_transformations::position_world_to_clip(out.world_position.xyz);
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out.world_normal = mesh_functions::mesh_normal_local_to_world(vertex.normal, vertex.instance_index);
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return out;
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}
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fn fresnel(normal: vec3<f32>, view: vec3<f32>, power: f32) -> f32 {
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return pow(1.0 - clamp(dot(normalize(normal), normalize(view)), 0.0, 1.0), power);
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}
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@fragment
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fn fragment(input: VertexOutput) -> @location(0) vec4<f32> {
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let flags = pbr_bindings::material.flags;
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let alpha_mode = flags & pbr_types::STANDARD_MATERIAL_FLAGS_ALPHA_MODE_RESERVED_BITS;
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var color = outline_color;
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if alpha_mode != pbr_types::STANDARD_MATERIAL_FLAGS_ALPHA_MODE_OPAQUE {
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let V = normalize(mesh_view_bindings::view.world_position.xyz - input.world_position.xyz);
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let N = normalize(input.world_normal);
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color *= fresnel(N, V, 3.0);
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}
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return color;
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}

crates/bevy_mesh/src/lib.rs

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@@ -42,7 +42,7 @@ bitflags! {
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/// downward. The PBR mesh pipeline key bits start from the lowest bit and
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/// go upward. This allows the PBR bits in the downstream crate `bevy_pbr`
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/// to coexist in the same field without any shifts.
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#[derive(Clone, Debug)]
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#[derive(Copy, Clone, Debug)]
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pub struct BaseMeshPipelineKey: u64 {
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const MORPH_TARGETS = 1 << (u64::BITS - 1);
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}

crates/bevy_pbr/Cargo.toml

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@@ -60,12 +60,14 @@ bevy_utils = { path = "../bevy_utils", version = "0.18.0-dev" }
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bevy_platform = { path = "../bevy_platform", version = "0.18.0-dev", default-features = false, features = [
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"std",
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] }
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bevy_pbr_macros = { path = "macros", version = "0.18.0-dev" }
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# other
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bitflags = { version = "2.3", features = ["bytemuck"] }
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fixedbitset = "0.5"
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thiserror = { version = "2", default-features = false }
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derive_more = { version = "2", default-features = false, features = ["from"] }
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variadics_please = "1.1"
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# meshlet
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lz4_flex = { version = "0.12", default-features = false, features = [
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"frame",

crates/bevy_pbr/macros/Cargo.toml

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[package]
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name = "bevy_pbr_macros"
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version = "0.18.0-dev"
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edition = "2024"
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description = "Derive implementations for bevy_pbr"
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homepage = "https://bevy.org"
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repository = "https://github.com/bevyengine/bevy"
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license = "MIT OR Apache-2.0"
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keywords = ["bevy"]
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[lib]
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proc-macro = true
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[dependencies]
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bevy_macro_utils = { path = "../../bevy_macro_utils", version = "0.18.0-dev" }
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syn = { version = "2.0", features = ["full"] }
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proc-macro2 = "1.0"
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quote = "1.0"
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[lints]
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workspace = true
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[package.metadata.docs.rs]
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rustdoc-args = ["-Zunstable-options", "--generate-link-to-definition"]
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all-features = true
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crates/bevy_pbr/macros/LICENSE-MIT

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MIT License
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