- Include `custom_repellable_objects.tscn` - Design Ink Combat to show off all variations (these should be connected via teleporters) - Targets that are cracked by incorrect colors - Targets that must be filled in a set order - Increased Projectile speed/duration/other behaviors to show they can be changed - General Ink barrel filling combat - If Repel gets an upgrade, this would be shown here as well
custom_repellable_objects.tscn