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43 lines (31 loc) · 831 Bytes
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main.cpp
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43 lines (31 loc) · 831 Bytes
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#include "Input.h"
#include "SceneManager.h"
#include "MenuScene.h"
#include "GameScene1.h"
#include <SFML\Window\Event.hpp>
#include <SFML\Graphics\RenderWindow.hpp>
int main()
{
sf::RenderWindow window{};
window.create(sf::VideoMode(600, 550), "Experimental game!");
Input inputController{};
SceneManager sceneManager{};
sceneManager.SetWindow(&window);
sceneManager.SetScene(new GameScene1(), false);
while (window.isOpen())
{
inputController.Frame();
sf::Event event;
while (window.pollEvent(event))
{
if (event.type == sf::Event::Closed)
window.close();
else if (event.type == sf::Event::KeyPressed)
inputController.OnKeyDown(event.key.code);
else if (event.type == sf::Event::KeyReleased)
inputController.OnKeyUp(event.key.code);
}
sceneManager.RunFrame();
}
return 0;
}