| layout | wiki |
|---|---|
| title | XInput API |
This page is automatically generated from the assembly documentation.
It provides links between managed types and methods in the
SharpDX.XInputassembly and the original documentation of theXInputAPI on MSDN.
XInput Game Controller API enables applications to receive input from the Xbox 360 Controller for Windows.
| Managed | Native |
|---|---|
BatteryDeviceType |
BATTERY_DEVTYPERetrieves the battery type and charge status of a wireless controller. |
BatteryLevel |
BATTERY_LEVELNo documentation. |
BatteryType |
BATTERY_TYPEContains information on battery type and charge state. |
CapabilityFlags |
XINPUT_CAPS_FLAGSDescribes the capabilities of a connected controller. |
DeviceQueryType |
XINPUT_DEVQUERYTYPENo documentation. |
DeviceSubType |
XINPUT_DEVSUBTYPEA table of controller subtypes available in XInput. |
DeviceType |
XINPUT_DEVTYPEDescribes the capabilities of a connected controller. |
GamepadButtonFlags |
XINPUT_GAMEPAD_BUTTON_FLAGSDescribes the current state of the Xbox 360 Controller. |
GamepadKeyCode |
XINPUT_GAMEPAD_KEY_CODESpecifies keystroke data returned by . |
KeyStrokeFlags |
XINPUT_KEYSTROKE_FLAGSSpecifies keystroke data returned by . |
UserIndex |
XUSER_INDEXRetrieves a gamepad input event. |
| Managed | Native |
|---|---|
BatteryInformation |
XINPUT_BATTERY_INFORMATIONContains information on battery type and charge state. |
Capabilities |
XINPUT_CAPABILITIESDescribes the capabilities of a connected controller. |
Gamepad |
XINPUT_GAMEPADDescribes the current state of the Xbox 360 Controller. |
Keystroke |
XINPUT_KEYSTROKESpecifies keystroke data returned by . |
State |
XINPUT_STATERepresents the state of a controller. |
Vibration |
XINPUT_VIBRATIONSpecifies motor speed levels for the vibration function of a controller. |
| Managed | Native |
|---|