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layout wiki
title XInput API

This page is automatically generated from the assembly documentation.

It provides links between managed types and methods in the SharpDX.XInput assembly and the original documentation of the XInput API on MSDN.

XInput Game Controller API enables applications to receive input from the Xbox 360 Controller for Windows.

Managed Native
BatteryDeviceType BATTERY_DEVTYPE

Retrieves the battery type and charge status of a wireless controller.

BatteryLevel BATTERY_LEVEL

No documentation.

BatteryType BATTERY_TYPE

Contains information on battery type and charge state.

CapabilityFlags XINPUT_CAPS_FLAGS

Describes the capabilities of a connected controller.

DeviceQueryType XINPUT_DEVQUERYTYPE

No documentation.

DeviceSubType XINPUT_DEVSUBTYPE

A table of controller subtypes available in XInput.

DeviceType XINPUT_DEVTYPE

Describes the capabilities of a connected controller.

GamepadButtonFlags XINPUT_GAMEPAD_BUTTON_FLAGS

Describes the current state of the Xbox 360 Controller.

GamepadKeyCode XINPUT_GAMEPAD_KEY_CODE

Specifies keystroke data returned by .

KeyStrokeFlags XINPUT_KEYSTROKE_FLAGS

Specifies keystroke data returned by .

UserIndex XUSER_INDEX

Retrieves a gamepad input event.

Managed Native
BatteryInformation XINPUT_BATTERY_INFORMATION

Contains information on battery type and charge state.

Capabilities XINPUT_CAPABILITIES

Describes the capabilities of a connected controller.

Gamepad XINPUT_GAMEPAD

Describes the current state of the Xbox 360 Controller.

Keystroke XINPUT_KEYSTROKE

Specifies keystroke data returned by .

State XINPUT_STATE

Represents the state of a controller.

Vibration XINPUT_VIBRATION

Specifies motor speed levels for the vibration function of a controller.

Managed Native