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@ArgoZhang ArgoZhang commented Dec 27, 2025

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fixes #870

Summary By Copilot

Regression?

  • Yes
  • No

Risk

  • High
  • Medium
  • Low

Verification

  • Manual (required)
  • Automated

Packaging changes reviewed?

  • Yes
  • No
  • N/A

☑️ Self Check before Merge

⚠️ Please check all items below before review. ⚠️

  • Doc is updated/provided or not needed
  • Demo is updated/provided or not needed
  • Merge the latest code from the main branch

Summary by Sourcery

Add support for changing HikVision plugin window layouts and adjust playback controls to work in multi-window mode.

New Features:

  • Expose a ChangeWindowNum API on the HikVision web plugin to change the number and arrangement of video windows from Blazor.
  • Add a JavaScript bridge function to change the HikVision window layout using the underlying WebVideoCtrl APIs.

Enhancements:

  • Track whether the HikVision plugin is in multi-window mode and relax playback and media operation preconditions accordingly.
  • Simplify window index initialization by using a callback from the HikVision plugin instead of storing it in the init result.
  • Initialize and persist the window index in the Blazor-side JavaScript state for the HikVision component.

Copilot AI review requested due to automatic review settings December 27, 2025 02:41
@bb-auto bb-auto bot added the enhancement New feature or request label Dec 27, 2025
@bb-auto bb-auto bot added this to the v9.2.0 milestone Dec 27, 2025
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sourcery-ai bot commented Dec 27, 2025

Reviewer's Guide

Adds a ChangeWindowNum viewport-splitting feature to the HikVision web plugin, exposes it through JS interop and C# API, and adjusts initialization and playback guards to support multiple-window layouts.

Sequence diagram for the new ChangeWindowNum window layout change

sequenceDiagram
    actor User
    participant HikVisionWebPlugin as HikVisionWebPlugin_CSharp
    participant JSRuntime as BlazorJSRuntime
    participant HikVisionWebPluginJs as HikVisionWebPlugin_js
    participant HikvisionJs as hikvision_js
    participant WebVideoCtrl

    User->>HikVisionWebPlugin: ChangeWindowNum(iWndType)
    activate HikVisionWebPlugin
    HikVisionWebPlugin->>HikVisionWebPlugin: IsMultipleWindowType = (iWndType != 1)
    HikVisionWebPlugin->>JSRuntime: InvokeAsync changeWndNum(Id, iWndType)
    activate JSRuntime
    JSRuntime->>HikVisionWebPluginJs: changeWndNum(Id, iWndType)
    activate HikVisionWebPluginJs
    HikVisionWebPluginJs->>HikvisionJs: changeWndNum(Id, iWndType)
    activate HikvisionJs

    alt iWndType is 1*2 or 2*1
        HikvisionJs->>WebVideoCtrl: I_ArrangeWindow(iWndType)
    else other layout type
        HikvisionJs->>WebVideoCtrl: I_ChangeWndNum(parseInt(iWndType))
    end

    WebVideoCtrl-->>HikvisionJs: operation result
    HikvisionJs-->>HikVisionWebPluginJs: ret (bool)
    deactivate HikvisionJs
    HikVisionWebPluginJs-->>JSRuntime: ret (bool)
    deactivate HikVisionWebPluginJs
    JSRuntime-->>HikVisionWebPlugin: ret (bool)
    deactivate JSRuntime
    HikVisionWebPlugin-->>User: ret (bool)
    deactivate HikVisionWebPlugin
Loading

Updated class diagram for HikVisionWebPlugin and JS interop

classDiagram
    class HikVisionWebPlugin {
        string Id
        bool IsLogin
        bool IsRealPlaying
        bool IsStartRecord
        bool IsMultipleWindowType
        Task StartRealPlay(int streamType, int channelId)
        Task StopRealPlay()
        Task~bool~ OpenSound()
        Task~bool~ CloseSound()
        Task~bool~ SetVolume(int value)
        Task~bool~ CapturePictureAndDownload(string fileName, CancellationToken token)
        Task~bool~ CapturePicture(string fileName, CancellationToken token)
        Task~bool~ StartRecord()
        Task~bool~ StopRecord()
        Task~bool~ ChangeWindowNum(string iWndType)
    }

    class HikVisionWebPlugin_js {
        +init(id, invoke)
        +login(id, ip, port, userName, password, loginType)
        +logout(id)
        +startRealPlay(id, streamType, channelId)
        +stopRealPlay(id)
        +openSound(id)
        +closeSound(id)
        +setVolume(id, value)
        +capturePicture(id, fileName)
        +capturePictureAndDownload(id, fileName)
        +startRecord(id)
        +stopRecord(id)
        +changeWndNum(id, iWndType)
        +dispose(id)
    }

    class hikvision_js {
        +init(id)
        +login(id, ip, port, userName, password, loginType)
        +logout(id)
        +startRealPlay(id, streamType, channelId)
        +stopRealPlay(id)
        +openSound(id)
        +closeSound(id)
        +setVolume(id, value)
        +capturePicture(id, fileName)
        +capturePictureAndDownload(id, fileName)
        +startRecord(id)
        +stopRecord(id)
        +changeWndNum(id, iWndType)
    }

    HikVisionWebPlugin --> HikVisionWebPlugin_js : JSInterop InvokeAsync
    HikVisionWebPlugin_js --> hikvision_js : ES module import/export

    class WebVideoCtrl {
        +I_InitPlugin(options)
        +I_ArrangeWindow(iWndType)
        +I_ChangeWndNum(iType)
    }

    hikvision_js --> WebVideoCtrl : calls layout APIs
Loading

File-Level Changes

Change Details Files
Refactor plugin window initialization to use a callback-based selection handler instead of relying on a mutable result object.
  • Update init() to pass a callback into initWindow that stores the selected window index on the vision instance
  • Change initWindow signature to accept a callback and remove the iWndIndex field from its local result object
  • Invoke the callback in cbSelWnd with the parsed selected window index
src/components/BootstrapBlazor.HikVision/wwwroot/hikvision.js
Introduce a changeWndNum JS function to adjust the HikVision plugin window layout, including handling special 1x2/2x1 layouts and error handling.
  • Add changeWndNum(id, iWndType) that normalizes default iWndType, routes to I_ArrangeWindow for 12 and 21 layouts, otherwise calls I_ChangeWndNum with a numeric type
  • Wrap WebVideoCtrl operations in try/catch, log errors, and return a boolean success flag
src/components/BootstrapBlazor.HikVision/wwwroot/hikvision.js
Expose the new changeWndNum capability through the Blazor JS wrapper and keep per-instance window index state.
  • Extend HikVisionWebPlugin.razor.js to import and re-export changeWndNum from hikvision.js
  • Initialize Data entry with an iWndIndex field for each instance
src/components/BootstrapBlazor.HikVision/Components/HikVisionWebPlugin.razor.js
Add a C# API for changing window count and relax playback-related guards when in multi-window mode.
  • Introduce IsMultipleWindowType property to track whether the current layout is multi-window
  • Modify conditions for StartRealPlay, StopRealPlay, OpenSound, CloseSound, SetVolume, CapturePicture*, StartRecord, and StopRecord to allow operations when IsMultipleWindowType is true
  • Add ChangeWindowNum C# method that sets IsMultipleWindowType based on iWndType and invokes the JS changeWndNum function
src/components/BootstrapBlazor.HikVision/Components/HikVisionWebPlugin.razor.cs

Assessment against linked issues

Issue Objective Addressed Explanation
#870 Add a ChangeWindowNum function to the HikVision component that allows changing the window layout (viewport count) via appropriate JS interop.

Possibly linked issues


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Getting Help

@ArgoZhang ArgoZhang merged commit 8218f0b into master Dec 27, 2025
6 of 7 checks passed
@ArgoZhang ArgoZhang deleted the div-hik branch December 27, 2025 02:42
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Hey - I've found 2 issues, and left some high level feedback:

  • In changeWndNum the vision variable retrieved from Data.get(id) is never used, so it can be removed to avoid confusion and make it clear that this function is stateless w.r.t. the stored vision data.
  • The new IsMultipleWindowType flag weakens many guards (e.g., StartRealPlay, OpenSound, StartRecord) so that operations can run even when not logged in or not currently playing; please double‑check whether login/real‑play preconditions should still be enforced when in multi‑window mode and encapsulate that logic in a single helper if possible.
  • The XML doc for ChangeWindowNum describes only numeric iWndType values (1–4), but the implementation also supports string patterns like "1*2" and "2*1"; consider aligning the parameter type/description with the accepted formats to avoid misuse.
Prompt for AI Agents
Please address the comments from this code review:

## Overall Comments
- In `changeWndNum` the `vision` variable retrieved from `Data.get(id)` is never used, so it can be removed to avoid confusion and make it clear that this function is stateless w.r.t. the stored vision data.
- The new `IsMultipleWindowType` flag weakens many guards (e.g., `StartRealPlay`, `OpenSound`, `StartRecord`) so that operations can run even when not logged in or not currently playing; please double‑check whether login/real‑play preconditions should still be enforced when in multi‑window mode and encapsulate that logic in a single helper if possible.
- The XML doc for `ChangeWindowNum` describes only numeric `iWndType` values (1–4), but the implementation also supports string patterns like `"1*2"` and `"2*1"`; consider aligning the parameter type/description with the accepted formats to avoid misuse.

## Individual Comments

### Comment 1
<location> `src/components/BootstrapBlazor.HikVision/Components/HikVisionWebPlugin.razor.cs:207-210` </location>
<code_context>
     /// <returns></returns>
     public async Task StartRealPlay(int streamType, int channelId)
     {
-        if (IsLogin && !IsRealPlaying)
+        if (IsMultipleWindowType || (IsLogin && !IsRealPlaying))
         {
             IsRealPlaying = await InvokeAsync<bool?>("startRealPlay", Id, streamType, channelId) ?? false;
</code_context>

<issue_to_address>
**issue (bug_risk):** Re-check whether bypassing login/real-play checks when `IsMultipleWindowType` is true is intentional.

The new condition allows `StartRealPlay` (and similar methods) to run based only on `IsMultipleWindowType`, even when `IsLogin` is false or `IsRealPlaying` is true, changing the previous invariant that guarded against invalid states. If `IsMultipleWindowType` is only about layout, this may trigger real-play operations (e.g., opening sound) while not logged in. If it represents a special mode with different rules, consider encapsulating the conditions in something like `CanStartRealPlay()` so the intended state checks are explicit and consistently reused.
</issue_to_address>

### Comment 2
<location> `src/components/BootstrapBlazor.HikVision/Components/HikVisionWebPlugin.razor.cs:212` </location>
<code_context>
     public async Task StartRealPlay(int streamType, int channelId)
     {
-        if (IsLogin && !IsRealPlaying)
+        if (IsMultipleWindowType || (IsLogin && !IsRealPlaying))
         {
             IsRealPlaying = await InvokeAsync<bool?>("startRealPlay", Id, streamType, channelId) ?? false;
</code_context>

<issue_to_address>
**issue (complexity):** Consider extracting the repeated `IsMultipleWindowType`-related conditions into dedicated helper properties and using those at call sites to centralize the rules and simplify each method.

You can reduce the added complexity by centralizing the new `IsMultipleWindowType` logic into helper properties so the rules live in one place instead of being duplicated across many methods.

For example:

```csharp
private bool CanStartRealPlay => IsMultipleWindowType || (IsLogin && !IsRealPlaying);
private bool CanStopRealPlay  => IsMultipleWindowType || IsRealPlaying;
private bool CanControlPlayback => IsMultipleWindowType || (IsLogin && IsRealPlaying);
```

Then use these in the call sites:

```csharp
public async Task StartRealPlay(int streamType, int channelId)
{
    if (!CanStartRealPlay)
    {
        return;
    }

    IsRealPlaying = await InvokeAsync<bool?>("startRealPlay", Id, streamType, channelId) ?? false;
    if (IsRealPlaying)
    {
        await TriggerStartRealPlay();
    }
}
```

```csharp
public async Task StopRealPlay()
{
    if (!CanStopRealPlay)
    {
        return;
    }

    await InvokeVoidAsync("stopRealPlay", Id);
    IsRealPlaying = false;
    IsStartRecord = false;
    await TriggerStopRealPlay();
}
```

```csharp
public async Task<bool> OpenSound()
{
    var ret = false;
    if (CanControlPlayback)
    {
        var code = await InvokeAsync<int>("openSound", Id);
        ret = code == 100;
        IsOpenSound = ret;
    }
    return ret;
}
```

Apply `CanControlPlayback` similarly to `CloseSound`, `SetVolume`, `CapturePictureAndDownload`, `CapturePicture`, `StartRecord`, and `StopRecord`.

This keeps all the multi-window vs. login/playback rules in one place, makes future behavior changes safer (only update the properties), and simplifies the public methods without changing any functionality.
</issue_to_address>

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Help me be more useful! Please click 👍 or 👎 on each comment and I'll use the feedback to improve your reviews.

public async Task StartRealPlay(int streamType, int channelId)
{
if (IsLogin && !IsRealPlaying)
if (IsMultipleWindowType || (IsLogin && !IsRealPlaying))
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issue (complexity): Consider extracting the repeated IsMultipleWindowType-related conditions into dedicated helper properties and using those at call sites to centralize the rules and simplify each method.

You can reduce the added complexity by centralizing the new IsMultipleWindowType logic into helper properties so the rules live in one place instead of being duplicated across many methods.

For example:

private bool CanStartRealPlay => IsMultipleWindowType || (IsLogin && !IsRealPlaying);
private bool CanStopRealPlay  => IsMultipleWindowType || IsRealPlaying;
private bool CanControlPlayback => IsMultipleWindowType || (IsLogin && IsRealPlaying);

Then use these in the call sites:

public async Task StartRealPlay(int streamType, int channelId)
{
    if (!CanStartRealPlay)
    {
        return;
    }

    IsRealPlaying = await InvokeAsync<bool?>("startRealPlay", Id, streamType, channelId) ?? false;
    if (IsRealPlaying)
    {
        await TriggerStartRealPlay();
    }
}
public async Task StopRealPlay()
{
    if (!CanStopRealPlay)
    {
        return;
    }

    await InvokeVoidAsync("stopRealPlay", Id);
    IsRealPlaying = false;
    IsStartRecord = false;
    await TriggerStopRealPlay();
}
public async Task<bool> OpenSound()
{
    var ret = false;
    if (CanControlPlayback)
    {
        var code = await InvokeAsync<int>("openSound", Id);
        ret = code == 100;
        IsOpenSound = ret;
    }
    return ret;
}

Apply CanControlPlayback similarly to CloseSound, SetVolume, CapturePictureAndDownload, CapturePicture, StartRecord, and StopRecord.

This keeps all the multi-window vs. login/playback rules in one place, makes future behavior changes safer (only update the properties), and simplifies the public methods without changing any functionality.

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Pull request overview

This pull request adds a new ChangeWindowNum function to the HikVision component that allows users to change the video viewport layout (split-screen configurations). The implementation includes JavaScript functions, C# wrapper methods, and introduces a state flag IsMultipleWindowType to track when split-screen mode is active.

Key Changes:

  • Added changeWndNum JavaScript function to support viewport layout changes (1x1, 2x2, 3x3, 4x4, 1x2, 2x1)
  • Refactored initWindow to use a callback pattern for window index tracking
  • Introduced IsMultipleWindowType flag to enable operations in split-screen mode

Reviewed changes

Copilot reviewed 4 out of 4 changed files in this pull request and generated 13 comments.

File Description
hikvision.js Added changeWndNum function to handle window layout changes; refactored initWindow to use callback for iWndIndex tracking
HikVisionWebPlugin.razor.js Exported new changeWndNum function and initialized iWndIndex property in data object
HikVisionWebPlugin.razor.cs Added ChangeWindowNum C# wrapper method and IsMultipleWindowType property; updated conditional checks across multiple methods to support split-screen mode
BootstrapBlazor.HikVision.csproj Bumped version from 10.0.9 to 10.0.10

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{
var ret = false;
if (IsLogin && IsRealPlaying)
if (IsMultipleWindowType || (IsLogin && IsRealPlaying))
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The logic for controlling method calls using IsMultipleWindowType is problematic. When IsMultipleWindowType is true, the condition passes even if IsLogin is false or IsRealPlaying is false, potentially allowing stop record operations on an unauthenticated or non-playing session. The condition should be: (IsLogin && IsRealPlaying) || (IsMultipleWindowType && IsLogin && IsRealPlaying) to ensure proper state checking.

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/// <summary>
/// 更改视口数量方法
/// </summary>
/// <param name="iWndType">画面分割类型 1- 1*1,2- 2*2,3- 3*3,4- 4*4 (最大显示数值为4*4分割,数字超过4返回16分割)</param>
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The documentation comment is unclear about the behavior when iWndType exceeds 4. The comment states "数字超过4返回16分割" (numbers exceeding 4 return 16 splits), but it's not clear if the function returns false or if it defaults to a 4x4 layout. Consider clarifying the exact behavior and return value in this edge case.

Suggested change
/// <param name="iWndType">画面分割类型 1- 1*1,2- 2*2,3- 3*3,4- 4*4 (最大显示数值为4*4分割,数字超过4返回16分割)</param>
/// <param name="iWndType">画面分割类型。支持的值:1 = 1×1,2 = 2×2,3 = 3×3,4 = 4×4。传入其它值将原样传递给底层插件,由其决定实际分割效果和返回值。</param>

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Comment on lines +404 to +408
public async Task<bool> ChangeWindowNum(string iWndType)
{
IsMultipleWindowType = iWndType != "1";
return await InvokeAsync<bool>("changeWndNum", Id, iWndType);
}
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Missing input validation for the iWndType parameter. The function should validate that iWndType is one of the expected values ("1", "2", "3", "4", "12", "21") before calling the API. Invalid values could lead to unexpected behavior or errors from the WebVideoCtrl API.

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}

export async function changeWndNum(id, iWndType) {
const vision = Data.get(id);
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The parameter 'vision' is retrieved but never used in the function. Consider removing this unused variable declaration to improve code clarity.

Suggested change
const vision = Data.get(id);

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public async Task StartRealPlay(int streamType, int channelId)
{
if (IsLogin && !IsRealPlaying)
if (IsMultipleWindowType || (IsLogin && !IsRealPlaying))
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The logic for controlling method calls using IsMultipleWindowType is problematic. When IsMultipleWindowType is true, the condition passes even if IsLogin is false or IsRealPlaying is already true, potentially allowing operations on an unauthenticated or invalid session. The condition should be: (IsLogin && !IsRealPlaying) || (IsMultipleWindowType && IsLogin) to ensure login state is always checked.

Suggested change
if (IsMultipleWindowType || (IsLogin && !IsRealPlaying))
if ((IsLogin && !IsRealPlaying) || (IsMultipleWindowType && IsLogin))

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});
}

export async function changeWndNum(id, iWndType) {
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Function naming is inconsistent. The JavaScript function is named 'changeWndNum' (lowercase 'change') while the comment at line 129 uses Chinese characters suggesting "更改视口数量" (Change viewport number). Consider using 'ChangeWndNum' (PascalCase) to match the naming convention of other exported methods like 'StartRealPlay', 'StopRealPlay', etc., or ensure consistency across all layers.

Suggested change
export async function changeWndNum(id, iWndType) {
export async function ChangeWndNum(id, iWndType) {

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public async Task StopRealPlay()
{
if (IsRealPlaying)
if (IsMultipleWindowType || IsRealPlaying)
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The logic for controlling method calls using IsMultipleWindowType is problematic. When IsMultipleWindowType is true, the condition passes even if IsRealPlaying is false, potentially allowing stop operations when nothing is playing. The condition should be: IsRealPlaying || (IsMultipleWindowType && IsRealPlaying) to ensure proper state checking.

Suggested change
if (IsMultipleWindowType || IsRealPlaying)
if (IsRealPlaying)

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{
var ret = false;
if (IsLogin && IsRealPlaying)
if (IsMultipleWindowType || (IsLogin && IsRealPlaying))
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The logic for controlling method calls using IsMultipleWindowType is problematic. When IsMultipleWindowType is true, the condition passes even if IsLogin is false or IsRealPlaying is false, potentially allowing sound operations on an unauthenticated or non-playing session. The condition should be: (IsLogin && IsRealPlaying) || (IsMultipleWindowType && IsLogin && IsRealPlaying) to ensure proper state checking.

Suggested change
if (IsMultipleWindowType || (IsLogin && IsRealPlaying))
if (IsLogin && IsRealPlaying)

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{
var ret = false;
if (IsLogin && IsRealPlaying)
if (IsMultipleWindowType || (IsLogin && IsRealPlaying))
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The logic for controlling method calls using IsMultipleWindowType is problematic. When IsMultipleWindowType is true, the condition passes even if IsLogin is false or IsRealPlaying is false, potentially allowing sound operations on an unauthenticated or non-playing session. The condition should be: (IsLogin && IsRealPlaying) || (IsMultipleWindowType && IsLogin && IsRealPlaying) to ensure proper state checking.

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{
var ret = false;
if (IsLogin && IsRealPlaying)
if (IsMultipleWindowType || (IsLogin && IsRealPlaying))
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The logic for controlling method calls using IsMultipleWindowType is problematic. When IsMultipleWindowType is true, the condition passes even if IsLogin is false or IsRealPlaying is false, potentially allowing record operations on an unauthenticated or non-playing session. The condition should be: (IsLogin && IsRealPlaying) || (IsMultipleWindowType && IsLogin && IsRealPlaying) to ensure proper state checking.

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feat(HikVision): add ChangeWindowNum function

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