TermEngine is a game engine that focuses on creating text-based games.
local hello_world
function Init()
hello_world = TextObject("Hello World!", Values.IVEC2_ONE, Ivec2(12, 1))
return true
end
Additional examples can be found in projects/examples.
TermEngine is currently built and released on Linux, however Windows and Mac should also be able to build the project.
Instructions can be found in BUILDING.
Source code documentation can be built with Doxygen.
To build the documentation, run doxygen doxygen.conf.
Documentation for the Lua API can be found at the wiki.
TermEngine is released under the MIT license. License information can be found in LICENSE.
Licensing information for TermEngine's dependencies can be found in the licenses directory.