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Nuclear Thermal Rockets
Chris Adderley edited this page Jul 6, 2021
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- Engine and reactor are separate (for trimodal)
- Reactor has slow response to throttle
- Reactor transmutes uranium when running
- Higher Isp has actual waste heat
- Trimodal modes have waste heat
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No reactor minimum throttle
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Engine acceleration and deceleration handle 'exhaust' cooling
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Waste heat only happens when reactor is generating power
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handle all overspill heat (GCRs, etc) with ModuleSystemHeat
- Action clicked
- Reactor forced on, climbs to min power level or throttle, whichever is higher
- Action clicked
- Reactor stays on, set to min power level
- Action clicked
- Reactor on
- Engine stays at previous state
- Reactor power increase to min power level or throttle, whichever is higher
- Action clicked
- IF engine is on, engine forced off
- Reactor power level goes to zero
Managing Heat
Part Types
Part Module Configuration
- ModuleSystemHeat
- ModuleSystemHeatRadiator
- ModuleSystemHeatEngine
- ModuleSystemHeatConverter
- ModuleSystemHeatHarvester
- ModuleSystemHeatExchanger
- ModuleSystemHeatFissionReactor
- ModuleSystemHeatFissionEngine
- ModuleSystemHeatFissionFuelContainer
- ModuleSystemHeatColorAnimator
- ModuleSystemHeatResourceAnimator
- ModuleSystemHeatSink
- SystemHeat Modules From Other Mods