deps: bump ThirdParty/SDL2 from e4f75ba to 14c31ee#524
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Bumps [ThirdParty/SDL2](https://github.com/libsdl-org/SDL) from `e4f75ba` to `14c31ee`. - [Release notes](https://github.com/libsdl-org/SDL/releases) - [Commits](libsdl-org/SDL@e4f75ba...14c31ee) --- updated-dependencies: - dependency-name: ThirdParty/SDL2 dependency-version: 14c31ee12a6456db78ad3ff2f100391416ee38a0 dependency-type: direct:production ... Signed-off-by: dependabot[bot] <support@github.com>
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LabelsThe following labels could not be found: Please fix the above issues or remove invalid values from |
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❌ CI Error ReportFailed jobs: check-format, clang-tidy, coverage, linux-asan, linux-clang-Release, linux-gcc-Release, linux-tsan, macos-Debug-OpenGL, macos-Release-Metal, macos-Release-OpenGL, windows-vs2022-Debug Build Errors
Other errors (31)Full error outputUpdated: 2026-05-18T04:57:02Z — this comment is updated in-place, not duplicated. |
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Superseded by #525. |
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Bumps ThirdParty/SDL2 from
e4f75bato14c31ee.Commits
14c31eeFixed reading the controller accelerometer on Apple platformsd8b2434testcontroller: correct fix for touchpad free/allocate8c89a07Fixed deadlock introduced by 7222c04fbf2b904e815f5ac9c8623ef8030fd261b19ecb4Reapply "Change controller sensor state on the main UI thread on Android"0297599Revert "Change controller sensor state on the main UI thread on Android"cbd2917SDL_render_d3d11.c: fix another bad use of SDL_FUNCTION33e237evisionos: persist all configurable window settings6d3404egamepad: Add SDL_GAMEPAD_TYPE_STEAM for Steam Controllersf76b736SDL_render_d3d12.c: revert an unintended change from commit d70578b9aacae25abeDon't log game controller buttons in the keyboard handler on AndroidDependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
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