Skip to content

Omadar79/raylib-in-csharp

Repository files navigation

Features

  • Twin Stick controls: Simple to implement, difficult to fine-tune.
  • Bullet Hell: I want to see how many bullets and enemies I can have on screen at once. I'm not recreating an ECS architecture but I am trying to apply some ideas from that type of system by separating data from some systems.
  • Procedural Generation: I would put some level of procedural generation in every project if I could. This is no exception, I want to procedurally generate the enemies and their attacks. I like the idea of creativity view parameters and randomness.

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages