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elkhantour/README.md

Hi there, and welcome! I'm Nassim 👋

UX Engineering  •  3D Realtime Graphics


Nassim El Khantour

I build tools, engines, and interactive experiences that bridge design and technology.

  • Owner and Developer of a WebGPU-based 3D Engine, built from scratch using C, C++, and WebAssembly, focused on performance and data-oriented architecture.
  • Live Visual Designer, creating realtime visuals and immersive experiences for live performances and events.
  • UX Engineer, building tools and workflows that improve collaboration between design and development teams.

Tech Stack

Systems Frontend Graphics

   

 

   

Links

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  1. webgpu-sandbox webgpu-sandbox Public

    A WebGPU 3D engine focused on data-oriented architecture. Developed in C, compiled to WASM.

    C

  2. emma emma Public

    Emotional Mapper: a user flow tool offering multiple analysis tool such as heat-map or emotional chart to better assess user emotional impact.

    C++

  3. azusa azusa Public

    A Unity project focusing on experimental world-building and art direction.

    C#

  4. design-web-library design-web-library Public

    A fullstack web application providing tools and modules for designers.

    TypeScript