Change tilemap and transitions for point-to-point teleporters - #2634
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Play this branch at https://play.threadbare.game/branches/endlessm/teleporter-test-point-to-point-restructure/. (This launches the game from the start, not directly at the change(s) in this pull request.) |
manuq
approved these changes
Jul 30, 2026
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Tilemap now has a square of sand with one dirt tile representing the teleporter and then a square of dirt with one sand tile representing the associated spawn point. The transition animation was removed from the first point-to-point teleporter, and a sign was update to explain that transitions are only used if the spawn point is not visible from the teleporter.
The second point-to-point teleporter is now higher up in the scene so that the associated spawn point is out of range and it still has a transition.
My only concern is that since they are no longer associated pairwise, it may be confusing to see two "destination" tilemap patterns in range of the first teleporter.