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papadanku/README.md

Hey.

Welcome to my GitHub profile. I am dedicated to open-source development, shader programming, and content creation. This is an overview of my work.

Skills & Technologies

Software Experience

  • Languages: C#, Python, Markdown, reStructuredText, HLSL, GLSL, PowerShell
  • Version Control: Git (GitHub, GitLab), Subversion (TortoiseSVN)
  • Project Management: Redmine
  • Documentation: MkDocs, Sphinx
  • Artificial Intelligence: Google Gemini, Gemini-CLI, AnythingLLM

Content Creation

  • Hardware: Sony Alpha 6000, Sony SELP 1650
  • Software: Audacity, Davinci Resolve, fre:ac, FFmpeg, GIMP, OBS Studio, yt-dlp

Experience

  • Contributed to the development, assisted new contributors, and managed community updates.
  • Implemented features in HLSL and Python.
  • Maintained projects: RealityDocs, RealityShaders, and RealityUDL.

Projects

  • CShade: A ReShade shader library containing various effects.
  • ReadShade: A documentation site for ReShade.
  • PythonicEngine: A Python 3D engine made by following a YouTube tutorial series.
  • RealityShaders: Shader updates for Project Reality: Battlefield 2.

Works

Pinned Loading

  1. CShade CShade Public

    Image and video processing shaders for ReShade.

    HLSL 44 4

  2. realitymod/RealityShaders realitymod/RealityShaders Public

    Shader updates for Project Reality: Battlefield 2.

    HLSL 10 3

  3. ShaderCell ShaderCell Public

    Resource files for AI agents.

  4. ReadShade/ReadShade ReadShade/ReadShade Public

    A guide website for ReShade.

    Python 1

  5. papadanku.github.io papadanku.github.io Public

    A repository for my GitHub Pages website.

    1

  6. papadanku papadanku Public