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Releases: sassembla/Autoya

adopt Unity 2021.3.x

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@sassembla sassembla released this 25 Feb 13:59

Added

  • UnityGameService support in OverridePoints.

Changed

  • Unity IAP is updated to 4.5.2.

0.9.20

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@sassembla sassembla released this 19 May 14:04

Fixed

  • URLCaching.ExecuteExpiration method is not run in parallel. now become parallel and become fast a little bit.

UnloadByDomain feature for URLCaching is added and some possible bug fix.

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@sassembla sassembla released this 10 May 18:09

Added

  • UnloadByDomain feature for URLCaching.

Changed

  • URLCaching.ClearCaching method is renamed to URLCaching.PurgeByDomain method.

Fixed

  • possible preload affect bug to load AssetBundle.

added: unload feature for URLCaching.

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@sassembla sassembla released this 08 May 04:26

Added

  • unload feature for URLCaching.

Changed

  • enable to select Destroy cached Object when unload/purge on URLCaching feature.

URLCaching Expiration feature added. and more.

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@sassembla sassembla released this 26 Apr 02:49

Changed

  • adopted to Unity 2020.1.x or later.
  • RIPEMD support is over. feature removed because not contained in .NET Standard 2.0.
  • SIWA support API now handles SIWA ASAuthorizationError code. method signature changed.

Added

  • expiration feature for URLCaching.

added: byte[] support for paid transaction request.

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@sassembla sassembla released this 07 Mar 16:35

Added

  • add binary request support for send paid-purchase request on OverridePoints.cs.

Unity IAP upgrade & byte request/response for IAP supported.

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@sassembla sassembla released this 02 Mar 01:08

Changed

  • Unity IAP is updated to 2.2.7.
  • byte[]|string GetProductInfosAs() method added on OverridePoints.cs. so you can choose sending byte[] or string for getting productInfos from your server.
  • Android purchase feature never contains user payload.

Added

  • add binary request support for purchase failed request.
  • add binary ticket request feature for purchase.
  • add PathOf method to URLCaching feature. this returns path of specific path of contents.
  • add timeout support for AssetBundle LoadAsset method and LoadScene method.

EndPointSelector feature is implemented into Autoya.

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@sassembla sassembla released this 28 Apr 17:37

EndPointSelector, which can update end points of application through http request.

EndPointSelector feature added.

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@sassembla sassembla released this 24 Apr 16:29

this release is prerelease for new feature.
the EndPointSelecter feature is the feature for select App's end point by the result of some http request.
this is useful for multi-region game app.

fixed: SIWA with choosing the authorization scope.

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@sassembla sassembla released this 26 Mar 07:02

this release enabled SIWA with choosing the authorization scope.