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raylib.DrawModel

JoeStrout edited this page Apr 29, 2026 · 2 revisions

Draw a model (with texture if set)

Parameters

Parameter Default Value Note
model
position [0, 0, 0]
scale 1.0
tint WHITE

Return value

None.

Notes

Example

camera = {position:[0,5,10], target:[0,0,0], up:[0,1,0], fovy:45, projection:raylib.CAMERA_PERSPECTIVE}
raylib.InitWindow 800, 600, "DrawModel"
mesh = raylib.GenMeshCube(1, 1, 1)
model = raylib.LoadModelFromMesh(mesh)
while not raylib.WindowShouldClose
    raylib.BeginDrawing
    raylib.ClearBackground raylib.RAYWHITE
    raylib.BeginMode3D camera
    raylib.DrawGrid 10, 1.0
    raylib.DrawModel model, [0,0,0], 1.0, raylib.WHITE
    raylib.EndMode3D
    raylib.EndDrawing
end while
raylib.UnloadModel model
raylib.CloseWindow

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