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raylib.LoadTexture

JoeStrout edited this page Apr 29, 2026 · 3 revisions

Load texture from file into GPU memory (VRAM)

Parameters

Parameter Default Value Note
fileName

Return value

Condition Return Value
(always) map

Notes

Example

tex = raylib.LoadTexture("sprite.png")
if raylib.IsTextureValid(tex) then
    raylib.DrawTexture tex, 0, 0, raylib.WHITE
    raylib.UnloadTexture tex
end if

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